"Five more minutes."You meant it. So why didn't it work?Every other book on this shelf tells a child that screens are bad. Children can feel that this isn't quite true - screens are genuinely wonderful - so they stop listening, and nothing gets learned.This one explains the machine instead.- Who actually picked the next video. You picked the first one. Something else picked the rest.- What the machine really is. It cannot see you and doesn't know your name. It has a list of what you watched, and it guesses.- What autoplay took away. Not your choice - the moment where you would have made it.- Why "one more" pulls so hard. Most videos are fine. Every so often one is brilliant. Not knowing which is the strongest pull there is, and it was worked out in 1957.- And then the honest half, which will surprise the grown-up reading aloud: careful research found screen use explains at most 0.4% of young people's wellbeing - about the same as how often someone eats potatoes, and less than wearing glasses. Being bullied is more than four times worse. Sleep matters far more.It also says plainly that this is almost certainly not an addiction, and that the famous two-hour rule was dropped by the American Academy of Pediatrics in February 2026.No brand is named. Nobody is scolded. Every claim is sourced on the last page.Ends with the one question that puts the child back in charge: "Who is picking the next one?"For readers aged 5-9, and the grown-up doing the voices. Book Three of Questions Kids Actually Ask.
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