VOID BREACHERS: DAMN! ISSUE #11: 10

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Bol The enemy ship is damaged-but so is yours.Your crew is scattered between failing systems, wounded shipmates, defensive positions, and the breach team waiting to cross the void. Somewhere inside the opposing vessel is the objective. You only need to reach it before the enemy reaches yours.DAMN Issue 11: VOID BREACHERS is a ship-to-ship combat game built using the DAMN system. Each player commands a crew rather than an entire fleet, placing the focus on the people fighting, repairing, boarding, stealing, and surviving inside the vessels.Ship combat does not end when weapons damage the hull. A damaged vessel can still be boarded. Its crew can still fight back. Its systems can be repaired, sabotaged, or seized. Its cargo can be stolen-and the ship itself may be worth more intact than destroyed.VOID BREACHERS emphasizes: - Boarding actions fought through hostile vessels- Crew members assigned to different jobs and dangers- Damage control and emergency repairs- Piracy, theft, and salvage- Scenario objectives beyond simply destroying the enemy- Battles in which both ships can become unstable, contested environmentsStorm an enemy deck. Defend your own corridors. Rescue captives, seize cargo, sabotage vital systems, and strip ruined vessels of anything valuable. Every crew member committed to the breach is one less crew member keeping your own ship alive.Board them. Break them. Take what's left.

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The enemy ship is damaged-but so is yours.Your crew is scattered between failing systems, wounded shipmates, defensive positions, and the breach team waiting to cross the void. Somewhere inside the opposing vessel is the objective. You only need to reach it before the enemy reaches yours.DAMN Issue 11: VOID BREACHERS is a ship-to-ship combat game built using the DAMN system. Each player commands a crew rather than an entire fleet, placing the focus on the people fighting, repairing, boarding, stealing, and surviving inside the vessels.Ship combat does not end when weapons damage the hull. A damaged vessel can still be boarded. Its crew can still fight back. Its systems can be repaired, sabotaged, or seized. Its cargo can be stolen-and the ship itself may be worth more intact than destroyed.VOID BREACHERS emphasizes: - Boarding actions fought through hostile vessels- Crew members assigned to different jobs and dangers- Damage control and emergency repairs- Piracy, theft, and salvage- Scenario objectives beyond simply destroying the enemy- Battles in which both ships can become unstable, contested environmentsStorm an enemy deck. Defend your own corridors. Rescue captives, seize cargo, sabotage vital systems, and strip ruined vessels of anything valuable. Every crew member committed to the breach is one less crew member keeping your own ship alive.Board them. Break them. Take what's left.


Productspecificaties

Merk Independently Published
EAN
  • 9798194091379
Maat


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