Tomorrow, and Tomorrow

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Stumpel * RADIO 2 BOOKCLUB PICK * NEW YORK TIMES BESTSELLER * JIMMY FALLON BOOK CLUB PICK * GRAZIA SUMMER READING PICK *\'I just love this book and I hope you love it too\' JOHN GREEN, TikTok\'I recently read this book and loved it \' CELESTE NG, Washington PostThis is not a romance, but it is about loveTwo kids meet in a hospital gaming room in 1987. One is visiting her sister, the other is recovering from a car crash. The days and months are long there. Their love of video games becomes a shared world -- of joy, escape and fierce competition. But all too soon that time is over.When the pair spot each other eight years later in a crowded train station, they are catapulted back to that moment. The spark is immediate, and together they get to work on what they love - making games to delight, challenge and immerse players, finding an intimacy in digital worlds that eludes them in their real lives. Their collaborations make them superstars.This is the story of the perfect worlds Sadie and Sam build, the imperfect world they live in, and of everything that comes after success: Money. Fame. Duplicity. Tragedy.Tomorrow, and Tomorrow, and Tomorrow takes us on a dazzling imaginative quest as it examines the nature of identity, creativity, disability, failure, the redemptive possibilities in play and, above all, our need to connect: to be loved and to love.\'I cannot recommend it highly enough\' HANK GREEN, Instagram\'A beautifully wrought saga of human connection and the creative process, of love and all of its complicated levels\' ERIN MORGENSTERN, author of The Night Circus\'You don\'t have to be a gamer to enjoy this story about two brilliant young game designers growing famous, then growing apart\' Observer\'A novel that treasures the act of play and holds it sacred\' Guardian\'You needn\'t be a gamer to be charmed by this immersive tale of friendship, creativity and life\'s messy wonders\' Mail on Sunday\'[An] engrossing, delightful novel\' Financial Times

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Stumpel

* RADIO 2 BOOKCLUB PICK * NEW YORK TIMES BESTSELLER * JIMMY FALLON BOOK CLUB PICK * GRAZIA SUMMER READING PICK *\'I just love this book and I hope you love it too\' JOHN GREEN, TikTok\'I recently read this book and loved it \' CELESTE NG, Washington PostThis is not a romance, but it is about loveTwo kids meet in a hospital gaming room in 1987. One is visiting her sister, the other is recovering from a car crash. The days and months are long there. Their love of video games becomes a shared world -- of joy, escape and fierce competition. But all too soon that time is over.When the pair spot each other eight years later in a crowded train station, they are catapulted back to that moment. The spark is immediate, and together they get to work on what they love - making games to delight, challenge and immerse players, finding an intimacy in digital worlds that eludes them in their real lives. Their collaborations make them superstars.This is the story of the perfect worlds Sadie and Sam build, the imperfect world they live in, and of everything that comes after success: Money. Fame. Duplicity. Tragedy.Tomorrow, and Tomorrow, and Tomorrow takes us on a dazzling imaginative quest as it examines the nature of identity, creativity, disability, failure, the redemptive possibilities in play and, above all, our need to connect: to be loved and to love.\'I cannot recommend it highly enough\' HANK GREEN, Instagram\'A beautifully wrought saga of human connection and the creative process, of love and all of its complicated levels\' ERIN MORGENSTERN, author of The Night Circus\'You don\'t have to be a gamer to enjoy this story about two brilliant young game designers growing famous, then growing apart\' Observer\'A novel that treasures the act of play and holds it sacred\' Guardian\'You needn\'t be a gamer to be charmed by this immersive tale of friendship, creativity and life\'s messy wonders\' Mail on Sunday\'[An] engrossing, delightful novel\' Financial Times

Bol

In this exhilarating novel, two friends—often in love, but never lovers—come together as creative partners in the world of video game design, where success brings them fame, joy, tragedy, duplicity, and, ultimately, a kind of immortality.On a bitter-cold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn't heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. These friends, intimates since childhood, borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, Ichigo. Overnight, the world is theirs. Not even twenty-five years old, Sam and Sadie are brilliant, successful, and rich, but these qualities won't protect them from their own creative ambitions or the betrayals of their hearts.Spanning thirty years, from Cambridge, Massachusetts, to Venice Beach, California, and lands in between and far beyond, Gabrielle Zevin's Tomorrow, and Tomorrow, and Tomorrow is a dazzling and intricately imagined novel that examines the multifarious nature of identity, disability, failure, the redemptive possibilities in play, and above all, our need to connect: to be loved and to love. Yes, it is a love story, but it is not one you have read before.

Fnac

Gabrielle Zevin (Auteur) - Verschenen op 29/06/2023 bij Ballantine books

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Pages: 496, Edition: 1 armband, Paperback, RANDOM HOUSE UK


Productspecificaties

Merk Penguin
EAN
  • 9781529115543
Maat

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