mathematics for Game Programming and Computer Graphics: Explore the essential creating, rendering, manipulating 3D virtual environments

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Bol This book combines theoretical explanations and practical examples to explore the fundamental concepts surrounding mathematics in game programming and computer graphics. This book will help you to uncover the secrets behind today's top graphics and game engines and apply these ideas in your own development workflows.

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This book combines theoretical explanations and practical examples to explore the fundamental concepts surrounding mathematics in game programming and computer graphics. This book will help you to uncover the secrets behind today's top graphics and game engines and apply these ideas in your own development workflows.

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Pages: 444, Paperback, Packt Publishing


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  • 9781801077330
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