Iron Meridian

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Bol A shattered shoulder was supposed to keep Ren Kusunoki broken. Instead, it made him dangerous. By day he limps through Tokyo's transit hub, indebted to a syndicate that owns what's left of his life. By night he dives into Samsara, a combat simulation so real it maps the city block by block, layering cultivation magic and ancient martial arts over neon and concrete. In the unsanctioned dueling pits beneath the digital slums, Ren grinds bone and tendon, chasing payouts and the next breath that doesn't catch in his ruined joint. He is not chasing glory. He is chasing survival. Then the line between the game and the world begins to blur. Blisters from sword duels scar his real hands. His chronic pain softens. And the city starts dying around him-streetlights failing, people growing listless, the air turning cold as player sects claim territory and feed on Tokyo's vitality. When a guild leader's strike cracks a real foundation, Ren understands the horrifying truth: Samsara is not a game. It is a dimensional lattice rewriting Earth itself, and human minds are its anchors. Ren's father built this machine before he died under mysterious circumstances, leaving his son with a debt that is really a leash. Now Ren carries his father's blueprint in his body-a weapon the resistance needs and Aetherion will kill to keep hidden. Caught between a corporate machine that owns his family's ghost, a resistance desperate to stop the merge, and the only person who understands what it costs to bleed between worlds, Ren must decide what survives the collision of realities. Can he burn Aetherion down before the two worlds merge forever, or will he burn with them?

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Beschrijving (1)

A shattered shoulder was supposed to keep Ren Kusunoki broken. Instead, it made him dangerous. By day he limps through Tokyo's transit hub, indebted to a syndicate that owns what's left of his life. By night he dives into Samsara, a combat simulation so real it maps the city block by block, layering cultivation magic and ancient martial arts over neon and concrete. In the unsanctioned dueling pits beneath the digital slums, Ren grinds bone and tendon, chasing payouts and the next breath that doesn't catch in his ruined joint. He is not chasing glory. He is chasing survival. Then the line between the game and the world begins to blur. Blisters from sword duels scar his real hands. His chronic pain softens. And the city starts dying around him-streetlights failing, people growing listless, the air turning cold as player sects claim territory and feed on Tokyo's vitality. When a guild leader's strike cracks a real foundation, Ren understands the horrifying truth: Samsara is not a game. It is a dimensional lattice rewriting Earth itself, and human minds are its anchors. Ren's father built this machine before he died under mysterious circumstances, leaving his son with a debt that is really a leash. Now Ren carries his father's blueprint in his body-a weapon the resistance needs and Aetherion will kill to keep hidden. Caught between a corporate machine that owns his family's ghost, a resistance desperate to stop the merge, and the only person who understands what it costs to bleed between worlds, Ren must decide what survives the collision of realities. Can he burn Aetherion down before the two worlds merge forever, or will he burn with them?


Productspecificaties

Merk Independently Published
EAN
  • 9798173341440
Maat


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