Introduction to Human Computer Interaction

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Bol This is the first comprehensive textbook for students of human-computer interaction. The book revises and synthesizes topics including design, engineering, empirical methods, and technology. It acknowledges the many challenges that practitioners face and identifies the solution principles that can be used to tackle them. This is an open access title available under the terms of a CC BY-NC-ND 4.0 International licence. It is free to read on the Oxford Academic platform and offered as a free PDF download from OUP and selected open access locations. Aimed at undergraduate students in computer science, design, and engineering programs, and master students in dedicated programs, this is the first comprehensive textbook for students of human-computer interaction. While HCI is primarily a research-driven field, the book focuses not only on scientific principles of interaction, but also on the very concrete goal of designing better computing systems. The book revises and synthesizes topics that have been previously scattered across multiple books and papers, including design, engineering, empirical methods, and technology. Although it covers emerging topics like VR and AI, the book places its emphasis on the more time-enduring principles and methods. The book is open access and comes with associated materials for teachers and students, available on the book's companion website.

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Bol

This is the first comprehensive textbook for students of human-computer interaction. The book revises and synthesizes topics including design, engineering, empirical methods, and technology. It acknowledges the many challenges that practitioners face and identifies the solution principles that can be used to tackle them. This is an open access title available under the terms of a CC BY-NC-ND 4.0 International licence. It is free to read on the Oxford Academic platform and offered as a free PDF download from OUP and selected open access locations. Aimed at undergraduate students in computer science, design, and engineering programs, and master students in dedicated programs, this is the first comprehensive textbook for students of human-computer interaction. While HCI is primarily a research-driven field, the book focuses not only on scientific principles of interaction, but also on the very concrete goal of designing better computing systems. The book revises and synthesizes topics that have been previously scattered across multiple books and papers, including design, engineering, empirical methods, and technology. Although it covers emerging topics like VR and AI, the book places its emphasis on the more time-enduring principles and methods. The book is open access and comes with associated materials for teachers and students, available on the book's companion website.

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Pages: 864, Paperback, Oxford University Press


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Merk Oxford University Press, USA
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  • 9780192864550
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