Learn Human-Computer Interaction (HCI) without the jargon.This beginner-friendly guide explains the core ideas behind usability, user experience (UX), interface design, task analysis, user testing, and interaction models using clear language and practical examples.Inside you'll learn: - What Human-Computer Interaction (HCI) really is- The different types of computer users- GOMS and the Keystroke-Level Model (KLM)- Fitts's Law and Hick's Law- Shneiderman's Golden Rules- Norman's Interaction Model and the Gulf of Execution/Evaluation- Nielsen's Ten Usability Heuristics- Research methods, experiments, and ANOVA- Hierarchical Task Analysis (HTA) and Concur Task Trees (CTT)- State Transition Networks, State Charts, and Petri Nets- Object-Oriented Design in HCI- A/B Testing, Heatmaps, and Modern UX Analytics- Voice Interfaces, AR/VR, Wearables, and Future InterfacesDesigned for students, self-learners, UX designers, software developers, and anyone interested in understanding how people interact with technology, this book transforms complex HCI concepts into easy-to-understand lessons with diagrams, examples, summaries, and review questions.Whether you are preparing for exams or building better digital products, this book provides a practical foundation in Human-Computer Interaction.
Prijshistorie
* Prijshistorie bevat geen data van Amazon, Amazon Marketplace.
Prijzen voor het laatst bijgewerkt op: