Gamification Made Simple

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Bol Gamification Made Simple is a practical guide for higher education professionals seeking to boost engagement through game-based learning. With a focus on role-playing games, it offers step-by-step strategies, real-world examples, and many examples of games for online and in-person courses. Gamification Made Simple: A Guide for Higher Education Professionals is designed to be a practical, approachable, and experience-driven resource for instructors who may be new to the concept of gamification or are already experimenting with game-based learning. Written by educators from different disciplines—special education and speech-language pathology—the book includes the perspectives of game designers, game players, and game masters. What began as a basic role-playing activity in a graduate course has evolved into an instructional framework that transforms student engagement by enabling them to apply what they are learning in a safe, real-world setting. Glennda McKeithan and Ann Marshall provide readers with a step-by-step guide for planning, designing, and implementing simple, game-based learning experiences through role-playing games (RPGs).

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Gamification Made Simple is a practical guide for higher education professionals seeking to boost engagement through game-based learning. With a focus on role-playing games, it offers step-by-step strategies, real-world examples, and many examples of games for online and in-person courses. Gamification Made Simple: A Guide for Higher Education Professionals is designed to be a practical, approachable, and experience-driven resource for instructors who may be new to the concept of gamification or are already experimenting with game-based learning. Written by educators from different disciplines—special education and speech-language pathology—the book includes the perspectives of game designers, game players, and game masters. What began as a basic role-playing activity in a graduate course has evolved into an instructional framework that transforms student engagement by enabling them to apply what they are learning in a safe, real-world setting. Glennda McKeithan and Ann Marshall provide readers with a step-by-step guide for planning, designing, and implementing simple, game-based learning experiences through role-playing games (RPGs).

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Pages: 248, Paperback, Bloomsbury Academic


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Merk Bloomsbury Academic
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  • 9798881802851
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