Conjuring with Computation
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The team behind Computer Science for Fun (CS4FN), brings you Conjuring with Computation: A Manual of Magic and Computing for Beginners. Develop your skills as a magician while also learning the basics of computer science by exploring its links to magic. Each chapter explains how to do a simple magic trick, step-by-step, then uses the trick to introduce linked fundamental ideas in computer science in a fun way. By reading the book you will learn to do self-working tricks, be able to hold magic shows, create your own versions of tricks, and with creativity even invent your own. We cover: The book includes profiles of computer scientists, alongside magicians with links to technology, through history. Master conjuring and thinking computationally. Contents: Chapter Summaries Introduction Algorithmic Thinking Evaluation and Logical Thinking I Making It Work for People Decomposition and Abstraction Procedures and Procedural Abstraction Building Bigger Abstraction and Data Representation Human–Computer Interaction Evaluation and Logical Thinking II More on Computational Thinking Cyber Security, Privacy and Society Advanced Technology Further Reading Acknowledgements Index of Computing Terms Index of Tricks, Illusions and Conjuring Techniques Index of People Readership: General public: Those interested in learning how to do magic tricks and lay computing/mathematics/science including those visiting science and technology/computing museums. Those learning computer science subjects (at school or university) with an interest in magic.
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The team behind Computer Science for Fun (CS4FN), brings you Conjuring with Computation: A Manual of Magic and Computing for Beginners. Develop your skills as a magician while also learning the basics of computer science by exploring its links to magic. Each chapter explains how to do a simple magic trick, step-by-step, then uses the trick to introduce linked fundamental ideas in computer science in a fun way. By reading the book you will learn to do self-working tricks, be able to hold magic shows, create your own versions of tricks, and with creativity even invent your own. We cover: The book includes profiles of computer scientists, alongside magicians with links to technology, through history. Master conjuring and thinking computationally. Contents: Chapter Summaries Introduction Algorithmic Thinking Evaluation and Logical Thinking I Making It Work for People Decomposition and Abstraction Procedures and Procedural Abstraction Building Bigger Abstraction and Data Representation Human–Computer Interaction Evaluation and Logical Thinking II More on Computational Thinking Cyber Security, Privacy and Society Advanced Technology Further Reading Acknowledgements Index of Computing Terms Index of Tricks, Illusions and Conjuring Techniques Index of People Readership: General public: Those interested in learning how to do magic tricks and lay computing/mathematics/science including those visiting science and technology/computing museums. Those learning computer science subjects (at school or university) with an interest in magic.
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