Code the Classics Volume II

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Bol Code your own modern versions of retro classics inspired by the greatest video games of the 1980s. Code the Classics Volume II examines the seminal video games of the 1980s and shows you how to create your own games, using Python, Pygame Zero, and an IDE. Full of game design tips and tricks from the masters, the book breaks down the fundamental tasks needed for every game: display images, play sound effects, and receive inputs from the keyboard or a game controller. Download and play game examples inspired by the classics: Kinetix (An Arkanoid-style block breaker game) Avenger (A horizontal 2D shooter game like Defender) Eggzy (An action-adventure tribute to Dizzy) Beat Streets (A take on the Beat-'em-up classic Double Dragon) Leading Edge (An arcade racer homage to Pole Position)

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Code your own modern versions of retro classics inspired by the greatest video games of the 1980s. Code the Classics Volume II examines the seminal video games of the 1980s and shows you how to create your own games, using Python, Pygame Zero, and an IDE. Full of game design tips and tricks from the masters, the book breaks down the fundamental tasks needed for every game: display images, play sound effects, and receive inputs from the keyboard or a game controller. Download and play game examples inspired by the classics: Kinetix (An Arkanoid-style block breaker game) Avenger (A horizontal 2D shooter game like Defender) Eggzy (An action-adventure tribute to Dizzy) Beat Streets (A take on the Beat-'em-up classic Double Dragon) Leading Edge (An arcade racer homage to Pole Position)


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  • 9781916868052
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