The MIT Press
The Curie Society, Volume 2: Eris Eternal
Foundations of Computer Vision
the Art of Failure: An Essay on Pain Playing Video Games
Open Strategy: Mastering Disruption from Outside the C Suite
Recommendation Engines
Pragmatism
The Music Machine: Selected Readings from Computer Journal
Data Is Everybody's Business: The Fundamentals of Monetization
Uncertainty in Games
Networks: An Economics Approach
Recursive Macroeconomic Theory, fourth edition
A Composer's Guide to Game Music
the New Fire: War, Peace, and Democracy in Age of AI
Industrial Organization: Theory and Applications
The Not Two: Logic and God in Lacan
Work without Jobs: How to Reboot Your Organization’s Operating System
Human Robotics: Neuromechanics and Motor Control
the AI Advantage: How to Put Artificial Intelligence Revolution Work
Econometric Analysis of Cross Section and Panel Data, second edition
Global Imbalances and the Lessons of Bretton Woods
Theory of Recursive Functions and Effective Computability
Pseudoscience: The Conspiracy Against Science
Perceptrons, Reissue of the 1988 Expanded Edition with a new foreword by...
The Principle of Hope, Volume 2
Shipwreck with Spectator: Paradigm of a Metaphor for Existence
Bond Markets, Analysis, and Strategies, tenth edition
The Terror of Evidence: Foreword by Thomas Hirschhorn: 4
Hub and Spoke Cartels: Why They Form, How Operate, to Prosecute Them
A Playful Production Process: For Game Designers (and Everyone)
The Creative Brain: Myths and Truths
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