The MIT Press
A Playful Production Process: For Game Designers (and Everyone)
Bond Markets, Analysis, and Strategies, tenth edition
Hub and Spoke Cartels: Why They Form, How Operate, to Prosecute Them
Modeling Neural Circuits Made Simple with Python
A Course in Game Theory
Psychopathy Unmasked: The Rise and Fall of a Dangerous Diagnosis
Introduction to Fixed-Income Analysis and Portfolio Management
Category Theory for the Sciences
Structure and Interpretation of Computer Programs: JavaScript Edition
Introduction to Modeling Cognitive Processes
Maintenance Architecture
the Demand Revolution: How Consumers Are Redefining Sustainability and Transforming Future of Business
Democracy in a Hotter Time: Climate Change and Democratic Transformation
Cyberinsurance Policy: Rethinking Risk in an Age of Ransomware, Computer Fraud, Data...
Effective Coding with VHDL: Principles and Best Practice
Imperfect Markets and Regulation: An Introduction to the Microeconomics Political Economy of Power
Reimagining the More Than Human City: Stories from Singapore
Causal Analysis: Impact Evaluation and Machine Learning with Applications in R
Thermal Delight in Architecture
Bayesian Models of Cognition: Reverse Engineering the Mind
Mathematical Tools for Real-World Applications: A Gentle Introduction Students and Practitioners
Analyzing Neural Time Series Data: Theory and Practice
Bitcoin, Blockchain, and Cryptoassets: A Comprehensive Introduction
Ecological by Design: A History from Scandinavia
MATLAB for Brain and Cognitive Scientists
Winning the Right Game: How to Disrupt, Defend, and Deliver in a Changing World
The Elements of Computing Systems, second edition: Building a Modern Computer from First Principles
Fail Better: Reckonings with Artists and Critics
Machine Learning: A Probabilistic Perspective
An Introduction to Agent Based Modeling: Modeling Natural, Social, and Engineered Complex...
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